Glossary

Auto-Order
The evaluation of states in the order that they are defined in a SLS file. See also: ordering.
Bootstrap
A stand-alone Salt project which can download and install a Salt master and/or a Salt minion onto a host. See also: salt-bootstrap.
Compound Matcher
A combination of many target definitions that can be combined with boolean operators. See also: targeting.
EAuth
Shorthand for 'external authentication'. A system for calling to a system outside of Salt in order to authenticate users and determine if they are allowed to issue particular commands to Salt. See also: external auth.
Environment
A directory tree containing state files which can be applied to minions. See also: top file.
Execution Function
A Python function inside an Execution Module that may take arguments and performs specific system-management tasks. See also: the list of execution modules.
External Job Cache
An external data-store that can archive information about jobs that have been run. A default returner. See also: ext_job_cache, the list of returners.
Execution Module
A Python module that contains execution functions which directly perform various system-management tasks on a server. Salt ships with a number of execution modules but users can also write their own execution modules to perform specialized tasks. See also: the list of execution modules.
External Pillar
A module that accepts arbitrary arguments and returns a dictionary. The dictionary is automatically added to a pillar for a minion.
Event
A notice emitted onto an event bus. Events are often driven by requests for actions to occur on a minion or master and the results of those actions. See also: Salt Reactor.
File Server
A local or remote location for storing both Salt-specific files such as top files or SLS files as well as files that can be distributed to minions, such as system configuration files. See also: Salt's file server.
Grain
A key-value pair which contains a fact about a system, such as its hostname, network addresses. See also: targeting with grains.
Highdata
The data structure in a SLS file the represents a set of state declarations. See also: state layers.
Highstate
The collection of states to be applied to a system. See also: state layers.
Jinja
A templating language which allows variables and simple logic to be dynamically inserted into static text files when they are rendered. See also: Salt's Jinja documentation.
Job
The complete set of tasks to be performed by the execution of a Salt command are a single job. See also: jobs runner.
Job ID
A unique identifier to represent a given job.
Low State
The collection of processed states after requisites and order are evaluated. See also: state layers.
Master
A central Salt daemon which from which commands can be issued to listening minions.
Masterless
A minion which does not require a Salt master to operate. All configuration is local. See also: file_client.
Master Tops
A system for the master that allows hooks into external systems to generate top file data.
Mine
A facility to collect arbitrary data from minions and store that data on the master. This data is then available to all other minions. [Sometimes referred to as Salt Mine.] See also: Salt Mine.
Minion
A server running a Salt minion daemon which can listen to commands from a master and perform the requested tasks. Generally, minions are servers which are to be controlled using Salt.
Minion ID
A globally unique identifier for a minion. See also: id.
Multi-Master
The ability for a minion to be actively connected to multiple Salt masters at the same time in high-availability environments.
Node Group
A pre-defined group of minions declared in the master configuration file. See also: targeting.
Outputter
A formatter for defining the characteristics of output data from a Salt command. See also: list of outputters.
Peer Communication
The ability for minions to communicate directly with other minions instead of brokering commands through the Salt master. See also: peer communication.
Pillar
A simple key-value store for user-defined data to be made available to a minion. Often used to store and distribute sensitive data to minions. See also: Pillar, list of Pillar modules.
Proxy Minion
A minion which can control devices that are unable to run a Salt minion locally, such as routers and switches.
PyDSL
A Pythonic domain-specific-language used as a Salt renderer. PyDSL can be used in cases where adding pure Python into SLS files is beneficial. See also: PyDSL.
Reactor
An interface for listening to events and defining actions that Salt should taken upon receipt of given events. See also: Reactor.
Render Pipe
Allows SLS files to be rendered by multiple renderers, with each renderer receiving the output of the previous. See also: composing renderers.
Renderer
Responsible for translating a given data serialization format such as YAML or JSON into a Python data structure that can be consumed by Salt. See also: list of renderers.
Returner
Allows for the results of a Salt command to be sent to a given data-store such as a database or log file for archival. See also: list of returners.
Roster
A flat-file list of target hosts. (Currently only used by salt-ssh.)
Runner Module
A module containing a set of runner functions. See also: list of runner modules.
Runner Function
A function which is is called by the salt-run command and executes on the master instead of on a minion. See also: Runner Module.
Salt Cloud
A suite of tools used to create and deploy systems on many hosted cloud providers. See also: salt-cloud.
Salt SSH
A configuration management and remote orchestration system that does not require that any software besides SSH be installed on systems to be controlled.
Salt Thin
A subset of the normal Salt distribution that does not include any transport routines. A Salt Thin bundle can be dropped onto a host and used directly without any requirement that the host be connected to a network. Used by Salt SSH. See also: thin runner.
Salt Virt
Used to manage the creation and deployment of virtual machines onto a set of host machines. Often used to create and deploy private clouds. See also: virt runner.
SLS Module
Contains a set of state declarations.
State Compiler
Translates highdata into lowdata.
State Declaration
A data structure which contains a unique ID and describes one or more states of a system such as ensuring that a package is installed or a user is defined. See also: highstate structure.
State Function
A function contained inside a state module which can manages the application of a particular state to a system. State functions frequently call out to one or more execution modules to perform a given task.
State Module
A module which contains a set of state functions. See also: list of state modules.
State Run
The application of a set of states on a set of systems.
Syndic
A forwarder which can relay messages between tiered masters. See also: Syndic.
Target
Minion(s) to which a given salt command will apply. See also: targeting.
Top File
Determines which SLS files should be applied to various systems and organizes those groups of systems into environments. See also: top file, list of master top modules.
__virtual__
A function in a module that is called on module load to determine whether or not the module should be available to a minion. This function commonly contains logic to determine if all requirements for a module are available, such as external libraries.
Worker
A master process which can send notices and receive replies from minions. See also: worker_threads.